Rapicorn - Experimental UI Toolkit - Source Code  13.07.0
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Public Member Functions | Public Attributes
Rapicorn::Window Interface Reference

Window represents the toplevel onscreen widget. More...

import "interfaces.idl";

Inherits Rapicorn::Container.

List of all members.

Public Member Functions

bool viewable ()=0
void show ()=0
bool closed ()=0
void close ()=0
bool snapshot (String pngname)=0
signal bool commands (String cmdname, StringSeq args)
signal void displayed ()
bool synthesize_click (Widget widget, int32 button, float64 xalign=0.5, float64 yalign=0.5)=0
bool synthesize_enter (float64 xalign=0.5, float64 yalign=0.5)=0
bool synthesize_leave ()=0
bool synthesize_delete ()=0

Public Attributes

String title
bool auto_focus

Detailed Description

Window represents the toplevel onscreen widget.

See also the corresponding C++ servant class WindowIface.

See also the corresponding C++ stub class WindowHandle.

A Window interface is the main user visible handle for screen objects in Rapicorn. Windows can be obtained from the Application singleton. They contain UI elements like buttons and text fields, and the neccessary logic for UI event processing.


The documentation for this interface was generated from the following file:
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